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Game artist Jobs in Victorville, CA

Last updated: 10 hours ago
Director of Gameplay Features (Game Design)

Director of Gameplay Features (Game Design)

ScopelyRemote, California, United States
Remote
Director of Gameplay Features (Game Design).Adventure Game that will bring one of the best-loved intellectual properties of all time to a worldwide mobile & PC audience in our Culver City hub, or r...Show moreLast updated: 30+ days ago
Senior Lead Game Product Manager - FC Mobile

Senior Lead Game Product Manager - FC Mobile

Electronic ArtsCalifornia, USA
$107,600.00–$147,100.00 yearly
Build forecasting pipeline and business performance goals.Responsible for creating process and pipelines for competitive intelligence. Influence product initiatives and partner with design team to d...Show moreLast updated: 30+ days ago
Uncapped Games – Technical Artist (All Levels)

Uncapped Games – Technical Artist (All Levels)

TencentCalifornia, US
$66,560.00–$196,690.00 yearly
Full-time
Uncapped Games of Tencent’s Lightspeed Studios is focused on creating an original, action-packed PC Real-Time Strategy game that has a low barrier to entry and is impossible to master.Our ambitious...Show moreLast updated: 30+ days ago
  • Promoted
  • New!
ASSISTANT PROFESSOR - COMPUTER SCIENCE W / VIRTUAL REALITY, AUGMENTED REALITY,VIDEO GAME DESIGN OR COMPUTER GRAPHICS

ASSISTANT PROFESSOR - COMPUTER SCIENCE W / VIRTUAL REALITY, AUGMENTED REALITY,VIDEO GAME DESIGN OR COMPUTER GRAPHICS

San Jose State UniversityCA, United States
$100,000.00–$110,000.00 yearly
Full-time
Commensurate with qualifications, experience, and rank as established by the.Anticipated hiring academic year annual salary range : $100,000 - $110,000. Faculty employee benefits are very competitive...Show moreLast updated: 10 hours ago
Mission Designer - Blockchain Game

Mission Designer - Blockchain Game

Crypto RecruitCALIFORNIA
New fully-funded game studio with the Dream Team of veteran Founders.As a Mission Designer, you will contribute to the quest design, world-building, and marketing efforts of a brand new IP.This is ...Show moreLast updated: 30+ days ago
Makeup Artist - Orange County / Inland Empire

Makeup Artist - Orange County / Inland Empire

PRIVOrange County, CA, USA
$70.00–$100.00 hourly
Full-time
We currently serve 30+ markets in the United States!.We are seeking talented and professional Makeup Artists to join our community of freelance pros in your area. Be a part of our loyal team of prof...Show moreLast updated: 30+ days ago
FX Artist

FX Artist

Reel FX Creative StudiosCA
Under general supervision of 3D Effects Supervisor this position executes simulations and special effects needed for a shot. Simulate natural phenomenon by applying direct and procedural animation t...Show moreLast updated: 30+ days ago
Director of Gameplay Features (Game Design)

Director of Gameplay Features (Game Design)

ScopelyRemote, California, United States
30+ days ago
Job type
  • Remote
Job description

Description

Scopely, Inc. seeks a top-performing  Director of Gameplay Features (Game Design) to join a team that is at the beginning of a journey to build a free to play Adventure Game that will bring one of the best-loved intellectual properties of all time to a worldwide mobile & PC audience in our Culver City hub, or remotely within the US or Canada!!At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

As Head of Gameplay Features, you will be responsible for the design of moment-to-moment gameplay features including but not limited to combat mechanics, NPC behavior, contraption building & crafting features from early concept brainstorming through to final implementation. You will be hands-on from day one, and will grow your team over time to serve the needs of the project.

What you will do :

  • Lead the team that owns the gameplay features for the player and bring it to a level that sets a new standard of quality.
  • Manage the design of all moment-to-moment gameplay features, ideating on new experiences while simultaneously overseeing design of others.
  • Envision and direct designs for gameplay features that establish the ability to sustain a large live-operated adventure game
  • Work from end-to-end in an iterative process, starting at the earliest feature concepts and moving through to directing designers in final implementation and iteration.
  • Follow a design thinking methodology to understand player needs, ideate, and propose design solutions that effectively meet player and business goals.
  • Understand our audience at a deep, empathetic level, and formulate solutions that respond to the needs of various player segments.
  • Partner with Directors of Content, UX, Product, Art, and Engineering to create an amazing play experience.
  • Understand game engine and performance boundaries, and propose creative solutions that work within them.
  • Ensure a culture of top-quality specification for all relevant design documentation.
  • Inspire, empower, grow and directly manage a team of game designers to produce the best possible quality of moment-to-moment gameplay
  • Create and promote design processes that deliver the best play experiences by empowering developers to solve critical problems

What you will need :

  • 5+ years of game design leadership on a major multiplayer Adventure game, action RPG, or MMORPG
  • 5+ years of experience in game design leadership
  • 5+ years of experience managing the performance and results of other designers at an organizational level
  • Minimum 10 years working on shipped new or live game products
  • Minimum 3 years designing for Free to Play
  • Minimum 3 years of experience designing for a mobile game.
  • Experience iterating on ideas in the early phases of development, in a tightly collaborative environment, as well as working on production or live-operated games
  • Demonstrated ability to define and ensure standards of excellence in design documentation
  • Bonus Points :

  • Experience working on major IP, navigating the competing pressures of player expectations and the need to innovate
  • Experience on cross-platform products, and console / PC games